Universal Blender Material to quickly texture your 3d models for rendering. Made with usability and performance in mind.
通用 Blender 材质,可快速为您的 3D 模型进行纹理处理以用于渲染。专为易用性和性能设计。
- No need to UV unwrap
无需 UV 展开 - Just sliders and checkboxes, no need to do anything with nodes.
只需滑块和复选框,无需对节点进行任何操作。 - All textures are hand painted and box projected for best possible performance
所有纹理均为手绘并使用盒式投影,以获得最佳性能 - All heavy nodes are only used once resulting in increased performance
所有复杂的节点仅使用一次,从而提高性能 - CYCLES ONLY!!!!!!!!!! not built for EEVEE.
仅适用于 CYCLES!!!!!!不适用于 EEVEE。
INSTRUCTION: download the material, in your project file press File>Append – select downloaded blender file, open materials, and select the Universal Material. now you can select it in the materials list and use it! (I suggest to keep the scale of your models somewhat similar to the default cube)
指令:下载材质,在您的项目文件中按文件>附加 – 选择下载的 Blender 文件,打开材质,并选择通用材质。现在您可以在材质列表中选择它并使用它!(我建议您保持模型的比例与默认立方体相似)
COMPATIBILITY !!!!!!!!!!!!
兼容性警告!!
Made in blender 4.3.2, tested in blender 4.5
使用 Blender 4.3.2 制作,在 Blender 4.5 中测试
通过网盘分享的文件:Universal Blender Material v1 -A2-.blend
请先
!